Arson Mandel Character Background
Planet of Origin: Nar Hekka
Personality: Sociopath, Sadist (think Dexter, but doesn’t need a ‘killing fix’ every now and again, he’s not addicted to causing harm on others, but he does enjoy it)
Father: Orson Mandel (Deceased?)
Mother: Ameline Oreia (Deceased)
Born into slavery, Arson was put to work as early in his life as was possible, working as anything from a pickpocket, to tracker and informer. His parents had him earn
his keep, making himself useful to the local Hutt, Tagta. The more useful he was, the less likely he’d be disposed of.
At some point in his early life, his ownership transferred from Tagta the Hutt, to one of his underlings. From there, ownership transferred every few years, often lost in a game of Sabacc or Pazaak, or on a bet of some description.
Pickpocketing was the small and easy work. There was minimal risk for a child as their hands were small enough to gain entry into a man’s pockets without them noticing. Sure, you could possibly strike lucky and find a small fortune, but you’re just as likely to find nothing at all. No one on Nar Hekka is here because they on a financial up. Should the patron catch a child pickpocketing, the punishment was scarcely ever more than a sharp jab or kick, before being forced to relinquish your steal.
Tracking could pay more, providing you were available to the right people. A bounty hunter can pay a good price if they aren’t willing to draw too much attention to themselves. The downside is it requires a vast amount of patience. Furthermore, adults can gain entry to many places a child can’t. During these times, ingenuity and coordination are often key. Being able to climb a loose gutter and then figure out where in the building the target would likely be, would make the difference between eating that day, or not.
Informing was by far the most dangerous. It’s a tricky thing to gain information valuable enough to be sold. It’s even trickier to make sure that that information can’t be forced from you. The best method for this was to make friends. Sell it to them for a more meagre price, or sell it alongside them for a larger price, and then split the takings. There’s far too many variable to really go into too much detail regarding this line of work.
Arson was given a quota with his work. Regardless of the means, he was expected to bring home a certain amount of credits each week. Achieving the quota would result in a higher quota the next week. Failing the quota would result in a mix of beatings, lack of meals, locking away for extended periods of time, burns, strangulation, drowning, sleep deprivation, etc. Punishments were always varied and creative.
You may think this all sounds truly abhorrent. Arson would disagree with you. This was his life, and he quickly grew to love it. The constant challenge, the risk of death on many an occasion, the morbidity of the entire world he lived in. If this was a way to truly live, to really see life and death for what it was worth, this must be it.
Arson saw his first body when he was 8. Or should I say, Arson made his first kill when he was 8. As a tangent, it is likely Arson had seen a dead body before this time. Many a person could be seen lying in the streets throughout his life, and bloodstains often littered the roads on particularly dire evenings. But Arson was taught never to approach these scenes. It was a known ploy after all, lie in the street and mug the first person who comes to check if you are okay. Only a fool would approach. No, much better to not investigate.
Back to the kill. Arson doesn’t remember it too well. It was his first, and was certainly not an interesting or entertaining death. Selling information to some small-time crook. A few steps of the plan had gone awry, and if it weren’t for a well placed kick to the scrotum, and their subsequent relinquishment of their hold-out blaster, it could have been made a lot worse for Arson.
He does, however, remember their back and forth before the kill.
Crook – “Whoah whoah whoah, kid. Kid, drop the gun, kid, c’mon.”
Arson – “…”
Stepping forwards. Crook – “N-now c’mon kid. Gimme that gun. You’ll hurt someone with that.”
Arson – “…”
Nearly in grabbing distance. Crook – “Now kid. You’re not gonna shoot me with that. You wouldn’t do that. You couldn’t kill a-”
Shoots the man in the head. Arson – “…”
Arson does think to himself every now and again what the crook would have referred to himself as had he let him finish the sentence.
He had been given so much freedom during his time as a slave, that the term barely applied to him anymore. Still, the contract remained. Arson struck up a deal with his owner, a booze hound who went by the name Lipsan Owens. Grant Arson freedom, and he’ll become a loyal Bounty Hunter. Arson had to pull together 5000 credits to buy his own freedom. But by the age of 19, no longer than a year and a half after the deal was made, Arson had all the money together, and bought his own freedom.
There were of course, limitations to his freedom. Clauses in his contract stopped Arson from going off-world, and he had to report in to Lipsan every few days. Despite being a free man, Arson barely felt any different regarding his circumstances. 5000 credits poorly spent.
Luckily, the contract was shoddy in every measure. Not only did it grant very little freedom for Arson, but it had no contingency should Lipsan pass away. The second his Lipsan’s name popped up on the bounty boards, you better believe Arson took advantage of it. He even left his contracted cut of the bounty, it’s just a shame Lipsan was too dead to spend it.
At the age of 21, Arson was finally able to get off Nar Hekka for the first time. He took his time to explore the galaxy. Relying on a mix of budgeting and working during his travels, Arson was able to see much of Hutt Space, and even went as far out as Kashyyk.
While there are many stories to tell of Arson and his travels, the one most important right now would be how he came to meet up with his current crew.
Agreeing to a courier service with Czerka, Arson was to move some exotic plants from Kashyyk to a vendor on Tatooine. He was requested to do nothing more than escort the freighter, ensuring that the crew on-board the ship didn’t decide to go AWOL. According to his Czerka contact, this crew had had a troubling history of botched jobs. Arson was hired as ‘moral support’. The initial meeting with the crew was a rather tense endeavour. It was to be expected when a bounty hunter holds papers stating he’s got a place on your ship. What he imagines to be the crew’s muscle decided to test the waters with Arson. After beating Arson rotten, they decided he wasn’t a threat, and allowed him aboard. To not do so would likely void their contracts with Czerka, and that would not be good for anyone.
Arson healed his wounds and kept watch of the crew throughout the journey. No action was required, so none was taken. Upon arrival at Tatooine, the pilot dropped dead out of the blue. Arson, being in the cargo bay at the time, was helpless as the ship came crashing down a few kilometres outside Mos Espa. By the time any chance of help arrived, the rest of the crew had either been crushed or burnt to death. Arson, the only one near to the only escape pod, haphazardly stored in the cargo bay, survived by flying it straight through the hull of the ship.
With the crew dead, and the ship and shipment destroyed. All eyes turned to the Bounty Hunter. Never mind that he’d just lost all his gear in the crash. There was little Arson could do to deny the blame of the crash, and subsequently fell into a large amount of debt.
Arson quickly hailed the local Hutt, an odd Hutt who went by the name of Bargoss. Arson asked for the means of a ship and crew, and that he would be happy working off payments if only for some aid. Through various means, Arson was soon paired up with a mish-mash of of individuals. Certainly more capable than his previous crew, but capable? Arson is yet to determine.